Best Light In MechWarrior Online: The Raven RVN-3L

This build is obsolete. Please see here for an updated build. Thanks.

Since MechWarrior Online introduced Electronic Counter Measures late last year, the Raven 3L has replaced the Jenner as the best light ‘mech in the game. Even with the loss of some of their lag-shield, light pilots are dominating the pug scene at the moment so the Raven 3L can lay claim to being at the very top-tier of builds irrespective of weight class. Observe:

RAVEN 3L Build MechWarrior Online

Click to zoom.

The Build

This Raven 3L build couples ECM with a top speed of over 140 kph with speed tweak, making it nearly impossible to lock with the no. 1 killer of lights – the Streak SRM Missile. Unless you jam its ECM, but with 3L Ravens in a pair or more this is rarely achieved. MechWarrior Online appears to cap speed at 140 kph regardless of how fast it says your going, so an XL 280 engine is enough and there’s no other ‘mech going faster.

EDIT: Speed is no longer capped apparently. My bad.

Weapons load-out is 2-3 medium lasers (2 if carrying TAG), and 2 Streak SRM 2 launchers. In most situations, 3 ML is the way to go and overheating is rarely a problem. You can carry 2 tonnes of SSRM ammo which will last even the longest match. Since the SSRM’s are going to home-in on the enemy’s core, try aiming for the rear centre torso with your lasers as well, or the front centre if team-mates are assisting. Instead of trying a more precise attack which will be difficult when dodging fire on the battlefield anyway. If you are new to playing a light class, don’t let the low damage output per strike put you off, you’ll often lead pug matches in damage done over the whole match.

Install all three of the upgrades – Ferro-fibrous armour, double heat-sinks and endo-steel structure.

In a pug, the RVN -3L’s job is to destroy enemy light ‘mechs (especially ones with ECM), provide an ECM umbrella against Long Range Missiles and cap/disrupt enemy caps. Like the Jenners before them,  Raven pilots often end up being the difference between victory and defeat. The Commando and Spider can carry the guardian ECM as well and perform a similar role, but have insufficient armour and firepower to beat a Raven one on one.

MechWarrior Camouflage

My attempt to copy my British Army Multi Terrain Pattern camo (left) in MechWarrior –  I’m practically invisible *cough*

Survivability is great if you can keep moving – running into something or getting a leg shot off will probably be the end. Luckily MechWarrior Online has recently introduced woodland camo, and a disruptive pattern like the one on ‘Spook’ in the picture makes about 1% difference to how easily you can be spotted. Camouflage only really works when you’re not moving, obviously.

Look at Mechspecs here for RVN-3L builds.

  • Justin Scheffler

    I think you have let your speed go to your head, just as atlas drivers have let armor go to theirs…..

    • wasder_unguided

      haha :)

  • Aaron Wolf

    As a Raven enthusiast. I can agree with several things about the 3L, it is still one of the strongest competitors within the lineup. My build is a 275 with all the goodies, 1 Large Pulse + 2 Medium Lasers. This gives on the spot damage that is not reliant upon locks. Allows you to keep mobile, and with the proper handling-its near impossible to overheat. Though I can say that my 4X or 2X can easily outgun 3L’s, due to their very specific and special perks they have going for them. A 2LPL 2X is scary to handle when done right. The Huginn seems to lack the least versatility in PUG play, but is rather good in groups. Since you act like a Scavenger. Or a Opportunist, if you prefer that moniker.

    Zipping in when targets are weakened and taking them out quickly, and zooming right back out.


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